Juke the Bat

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This character profile was last reviewed and approved by:

Tails 20:06, 24 November 2010 (EST)

Please notify a moderator if any major changes are made.

Juke the Bat

Name Juke
Species Bat
Age Unknown
Height 120 cm
Weight 32 kg
Special abilities & skills
  • Very sensitive high-frequency hearing; has some sonar capabilities
  • For a petty crook, he's actually fairly crafty and good at formulating plans and organizing people
  • However, can usually find ways (or even create ways where there are none) to screw up seemingly bulletproof plans in execution
Unique ability

N/A

Carried items

Purely flavor-of-the-week—he always has a dangerous new toy of some sort that he has no idea how to use.

Ability Ratings
Agility

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He can fly, he knows some acrobatic tricks, and he's surprisingly nimble, but he's also notoriously clumsy (he can't see too well) and can't swim to save his life. Still, he's capable of speeds approaching 90MPH, and isn't any slouch on his feet or in the air. He claims to be able to break 120MPH, though. You know, at a high enough altitude, low enough barometric pressure, correct wind conditions, when Jupiter aligns with Mars...

Strength

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Not really even as strong as he looks.

Toughness

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Kind of a lightweight. He can't take much of a hit.

Energy

2star.png
He's a little out of shape. Running very far puts a stitch in his side.


Juke.jpg

General Info

Juke is a man of secrecy; a man of contrasts; a complicated man, with a complicated life. Except not, really. That's just what he likes to believe. In reality, he's kind of a sullen, punkish jerk at his best, and an irritating, back-slapping loudmouth at his worst, which is unfortunate, as he seems to be at his best around his foes, and his worst around his friends.

Most of the time, he's a little irritable. As a gang leader, his commands are often delivered in grungy, gruff baritone, with little patience or tact. When at the mercy of authorities, however, his tone quickly changes, and he can be easily reduced to grovelling and pleading for his safety and freedom.

As far as quirks go, he's full of them. Shades? Check, and they never come off willingly. Flame-decorated biker boots? Sadly. Weapons? Always changing, because it's shamefully easy to pitch a sale to him. (He's the sucker that's born every minute.) He thinks he's pretty hot stuff, too, but his cool train can be easily stopped at the first sign of embarrassment.

Ability Info

Though not terribly strong, Juke is a pretty spry punk. And, with a whole library of martial arts instructional videos and movies in his private collection, countless books on technique, and weapons, and pressure points, and heaven only knows what else, and a purported three hours of training every day, he should be the ultimate combatant.

Except, he really likes watching the martial arts flicks more than the training videos. And the books without pictures are kind of boring. And, he counts watching movies as part of his daily three hours of training. He sort of lifts weights while he watches, though, sometimes, if he's not eating, maybe.

Anyway, what Juke lacks in brawn and raw combat skill, he makes up for with...

...

. . . . . .


Miscellanea

Trivia

  • Closest friends: Jerk & Joke
  • Worst enemies: The cops
  • Favorite color: Black, like the night. And the void of space. And his heart. (He likes pink, too, but he refuses to admit it.)
  • Likes: Dancing, breaking stuff, being better at things than other people, pretending he can play electric guitar
  • Dislikes: Being beaten at anything, reading instruction manuals, being out in the sun, running out of chapstick
  • Birthplace: He claims Grand Metropolis, Westside Island for the cred, but he was really born in quaint Emerald Town, South Island.
  • Home: Emerald Town, South Island
  • Character theme: Whitesnake - Bad Boys (No, not the COPS theme)

Beyond the Profile

Played By

Forum username: psikeout

Credits

Character property of spindash.net

Art by and property of Mie

Only for use on spindash.net


Notes