Eggman Empire from Chapter 4
The collection of territories controlled by Dr. Eggman, the Eggman Empire only recently moved from being a crazy old man's pipe dream to a political reality.
Contents |
Territories
The vast majority of the world's territories are now under direct control of the Eggman Empire, including, but not limited to:
- Adabat
- Angel Island
- Apotos
- Chun-nan
- Holoska
- Mazuri
- Resort Island
- Shamar
- South Island
- Spagonia
- The United Federation
- Westside Island
Government
Naturally, Eggman's complete global domination has changed the way the world works.
Economy
All existing forms of currency have been abolished. Dr. Eggman has made rings the world's sole currency, and has opened banks where individuals may store them, as well as pay taxes. Most basic needs (food, shelter, medical care, etc.) are actually taken care of by the Eggman Empire, but taxes are high. The population is openly encouraged to scavenge everywhere for rings in order to pay these taxes. This means rings are typically less common to find laying around.
All businesses are now property of the Eggman Empire. Though he generally doesn't bother the owners of smaller businesses much, he demands hefty cuts of all profits. Owners and CEOs of virtually all large corporations have been incarcerated and replaced by robots of approximately equal incompetence and corruption.
Military
Recognizing that controlling everyone with robots (or, alternatively, putting everyone inside of robots) is impractical—for now, at least—Eggman has created his first non-robotic military, the Eggman Army. The Eggman Army recruits those willing to be loyal to Dr. Eggman and carry out his orders and decrees. Though the army answers directly to Dr. Eggman himself, he leaves the minutia of its operations to robots. He probably doesn't really consider the army all that useful, valuing his robotic armies much more, but it is a way to keep people in line, drive propaganda and his cult of personality, and give the populace motivation to serve him.
Members of the Eggman Army are offered perks, decent pay, and "Eggman Emblems" for capturing and turning in members of rebellious factions, destroying rebel assets, and providing useful intelligence on rebel activity. These tokens may be used to purchase items from a rewards catalog ranging from waffle makers to rocket launchers. (Safety is not of particular concern in the Eggman Army.)
Standard-issue equipment for Eggman Army troops is as follows:
- Jumpsuit. The standard-issue jumpsuit comes in a variety of colors, each signifying a different rank or role. The standard troop uniform is grey, while low-ranking officers wear red and high-ranking officers wear black. Yellow is reserved for emergency and maintenance crews. All versions feature yellow/black caution stripe details on shoulders and sleeves, and black lining. Sleeves may be rolled.
- Boots and gloves. Black, white details, clearly Eggman-inspired.
- Goggles. Features hideous yellow lenses. Provides a heads-up display (HUD) with pertinent information — or, at least, that was the idea. They proved too expensive, so most are now just unfashionable safety goggles with little meaningful function.
- Belt. Has a gold-colored buckle shaped like the Eggman Empire emblem. Comes standard with an attached stun baton holster.
- Telescoping stun baton. Simple, but fairly potent. Cheaply constructed; may be used effectively for bludgeoning, but don't expect it to ever retract again. Features a sharp spike on the end for poking through thick jackets, fur, or whatever else may stand in the way. Largely useless against most of Eggman's robots, and you can rest assured it was designed that way.
- Identification card. Nothing special. Allows access to restricted areas dependent on rank and need, and serves a variety of completely dull functions. Usually comes with a spring-loaded retractable clippy thing. (So fun.)
- Helmet. Not! The uniform was originally supposed to include a helmet, but it was decided that there are too many species with too many weird head and ear shapes to accommodate. Eggman isn't particularly concerned about his troops' safety, anyway. High-ranking officers do get a fancy black cap, though.
Notably, Eggman's troops are not issued any kind of projectile weapon. Weapons beyond the stun baton must be earned as a reward for successful performance. (Eggman may expect some of his troops to try to be saboteurs, or rebel, so only providing those who have proven their loyalty and usefulness with weapons and equipment may actually be a surprising stroke of thoughtfulness and foresight on his part.)
Politics
All forms of national government have been dissolved. Eggman makes it very clear that he is the ruler of every nation, and that there is no one else in command except him. He uses a host of robotic advisers to stay informed and help make decisions. However, he has allowed many local authorities (including law enforcement) to continue operating, especially in rural areas, as long as they register their departments, agree to carry out his decrees, and wear his insignia. Whether this is a goodwill gesture to keep morale up or just Eggman not giving a flip about small towns is anyone's guess.
Crime & Law Enforcement
The Eggman Empire upholds most of the same criminal laws as the governments it replaced. The primary differences are that protesting is now a crime, and criminals are usually shipped off to mines or laboratories. Also, all firearms and ammo have been banned, and most have already been seized. Being caught on the street with a weapon is a surefire way to get pegged as a rebel and sent off to the labs.
Environment
Eggman has already started mass construction of factories, mines, refineries, and chemical plants. Air quality is abysmal in areas where construction is heaviest (usually around or inside cities, where there is a higher population to use for labor).
Public safety tends to be terrible around cities and areas with rich natural resources. It is common for roads to end abruptly in pits and construction sites, for buildings to be halfway knocked down to make way for new roads or construction, or for fire to be employed to level sections of forest. Naturally, Eggman's factories are not known for their thoughtful employment of handrails or safety banisters. Caution signs are used, though. Sometimes.
To make up for this, healthcare is actually very good, and makes use of some of the most advanced medical technology to ever exist. This reflects Eggman's management style: fix it if it gets broken, and don't worry about it until then.
Technology
Eggman has done away with virtually all firearms, seizing and melting them down for raw materials. The Eggman Army retains some (restricted) access to firearms, but they are typically unconventional, advanced energy weapons.
All preexisting communication networks have been taken over or dismantled. Old mobile phones no longer work, though Eggman Enterprises does sell new NetEgg-compatible phones. It is presumed that communication using these is closely monitored. Similarly, the internet has been reduced to little more than Eggman fansites and message boards, Eggman Enterprises shopping, government-related information, and Eggman-filtered news and entertainment. Eggapedia is notoriously useless, as most of its articles credit Eggman for pretty much everything ever, including historical events he was not alive to participate in. (Sometimes, the Time Stones are used to explain this, but most of the time, they don't even bother trying.)